Side-Project

Top 10 Space Opera Flaws

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The vast majority of Space Operas have the same flaws. A moment's reflection and they seem obvious.

1. Lightyear is a measurement of distance, not time.

Although it could be considered colloquial hyperbole nowadays, like saying some car is lightyears ahead of another in its technology, would it still be colloquial in the same sense when there is a more basic need to space-faring humans for measuring distance in terms of lightyears?

 

2. Advanced technology is out of context  read more »


Production Company Structure Options - Page 2

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In Page 1, I introduced a few organisations structure and my thoughts on the advantages and disadvantages of each.

Preference  read more »


Production Company structure options - Page 1

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I mentioned some ideas about setting up a production company in order to complete the Side Project that I want to do.

In this article, I'll expand on those ideas and document a few issues that will have to be handled at some point in the organisation's lifetime.

Background  read more »


Creating the outline of a Space Opera

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Science-fiction is heavily laden with context rather than plot. Those series that feature good plot and good, well-thought out character stand out from the crowd, even when the cinematography and set are not up-to professional standards.

I like the idea of something that stands out. Think BSG (either actually, but more the reimagined series), Lexx, Firefly, Red Dwarf.

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Starting up a Production Company

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I've been starting up a Space Opera side project; it's part hobby, part ambition, part potential company. I haven't figured out how I'll set the body up, I'd like it to be close to a co-operative whatever the formal structure is. The principle is that everybody can get a share based on what they put into it. I've using the phrase "production company" loosely since it may not actually be a company.  read more »


Recruiting members

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I'd figured that with the amount of people trying to get into the movie industry as animators, compositors, etc plus those who are just involved as a hobby, there must be many sites about 3d modelling. Expect to find me on a few as I look to recruit members to my current Space Opera side project. The side project is becoming more major the more I think about it. Ideally I'll find a site or two that I can become a longer-lasting, active member on rather than the type of visitor who only registers in order to leech people away.  read more »


Star Wreck

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I've been thinking a bit more about the Space Opera side-project. Although I expected to have to leave this for a few months while I'm completing a consultancy project instead, I've found my mind playing around with a few ideas.  read more »


The 2nd Twenty Features of a Space Opera: 21-40

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This is the second part of the list, part 1 is in an earlier article.

21. There's always someone else

The good guys kill the evil overlord and/or dismantle the evil operation. If a sequel is required, then the following are the usual results:  read more »

Top 20 Features of a Space Opera

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Top 20 features of a Space Opera.
Bit of fun today. Here are the top 20 features of a Space Opera as I see them.

1. Spaceships
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Space Opera Theme - First Installment

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I've written about wanting to write some more music for a Space Opera. I've done what I've said and there are now some rough ideas that I've been working on.

Two versions:

1) Orchestral - short
This is what I envisage for an opening title sequence. The music changes theme on a regular basis to reflect changing scenes Think of a typical title sequence where each character/actor is introduced or where the sequence reflects different parts of the story, some already shown, some still to be released.
 read more »
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