Recruiting members

I'd figured that with the amount of people trying to get into the movie industry as animators, compositors, etc plus those who are just involved as a hobby, there must be many sites about 3d modelling. Expect to find me on a few as I look to recruit members to my current Space Opera side project. The side project is becoming more major the more I think about it. Ideally I'll find a site or two that I can become a longer-lasting, active member on rather than the type of visitor who only registers in order to leech people away.

I think I should talk about the word "recruit". It's a bit of a dirty word if there's no upfront money involved. Everyone wants to get paid for what they do. Why shouldn't they? The issue that most projects have is that there's no funding. In other cases, it's that the organisation structure is non-existent, ill-defined and probably not suitable.

Whatever organisation I get involved in - whether it's one I set up myself or one I join - it has to be fair to the people who are in it. That means being upfront about the payment, and more likely whether there's going to be any payment, the effort involved, the rights of ownership and the licensing involved.

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